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Self-Play is the default, so your login is never needed. Items are handed to you in raid by your PRO while you play. Prefer your PRO to play for you? Pick Piloted at checkout, on PC
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The Amplified Hullcracker is the Tier V version of the Hullcracker: a pump-action Launcher Ammo special with Very Strong ARC armor penetration. Amplifying keeps every Tier IV stat and raises its max durability to 200, and it opens its own upgrade tree with Mag Reload and Incendiary Grenades. Making one takes the Gunsmith at level 4 (it takes an Emperor Modulator), the Research Station at level 4 for the upgrades (it takes a Frigate Inductor), the Outpost at level 4 (4 rooms), and an Amplification Module MK. IV, so skip the build: pick the upgrades you want on it and it comes with them already done, $3.99 with none and up to $9.49 for its 4 versions, with empty mod slots you can fill below — on Self-Play your PRO meets you in a raid, drops it next to you and covers you to extraction, and on PC you can pick Piloted so your PRO does it on your account
What You Get
✓Amplified Hullcracker with the upgrades you pick, up to 10 in one order
✓Empty mod slots, or pick a mod for each one
✓Self-Play on any platform, or Piloted on PC
Item Intel
Amplified Hullcracker
AmplifiedSpecialAmplified · Tier VNew In Frozen Trail
Sell Value27,200
Amplified · Amplified Special
Stats Amplified
Fire Rate40 RPM
Magazine5
Max Durability200
AmmoLauncher Ammo
ARC ArmorVery Strong
Critical Hit2×
FiringPump-Action
From the Tier IV gun, kept when it is amplified: 53% more fire rate
Keep It Running Durability
Max Durability200, which is 70 more than the gun it is made from. Amplifying adds the 70 to what is left, it does not refill it
Repair17 Amplified Fragments, more after upgrades (up to 35). Each repair restores half its durability
If You DieWhoever loots it gets it at 10% durability with every upgrade still on it. Your researches stay yours
Safe PocketA weapon only fits with the Safekeeper augment
Break It DownRecycles into 10 Amplified Fragments, salvages into 6
Incendiary GrenadesFills the grenades with an incendiary charge: fire spreads where they detonate on ARC and keeps burning for 5 seconds, but the hit itself does less damage (100 to 60) and the grenade flies slower
Needs the Gunsmith at level 4 (it takes an Emperor Modulator), the Research Station at level 4 for the upgrades (it takes a Frigate Inductor), and the Outpost at level 4 (4 rooms)
Requirements
An ARC Raiders account on PC, PlayStation or Xbox
Your Embark ID so your PRO can find you in raid
Free backpack space, since every weapon takes its own slot
How It Works
1Pick how many and the upgrades, and add your Embark ID
2Your PRO sends a friend request and you queue the same map together
3The PRO drops the weapons next to you in raid
4You extract together and the order is delivered
Service FAQ
The Amplified Hullcracker in the version you pick: no upgrades, or any of the 3 upgrade sets the game allows, already done when your PRO hands it over. Adding them yourself at the Gunsmith: the Mag Reload takes 3 × Propellant Valve Assembly and the Incendiary Grenades takes 3 × Fossilized Lightning. 1 of them needs a level 4 research at the Research Station first
Whoever loots it gets it at 10% durability with every upgrade still on it, so stay with your PRO and extract with it. Your researches stay on your account. Repairing it takes Amplified Fragments: 17 for the base gun and up to 35 with every upgrade, and each repair restores half its durability
In Speranza between raids, with Amplified Fragments only. One repair brings back half the bar and costs 17 fragments for the base gun, up to 35 with every upgrade. In a raid the Field Repair skill brings it back up to 30%. Expect the game to ask for the research behind each of its upgrades on your own account before it lets you repair it. Recycle an Amplification Module for 7 of any Mark, an Amplified gun for 4 to 35, or an old Anvil Splitter for 5. No trader sells them
Yes, with a Hullcracker IV, an Amplification Module MK. IV, the Gunsmith at level 4 (it takes an Emperor Modulator), the Research Station at level 4 for the upgrades (it takes a Frigate Inductor) and the Outpost at level 4 (4 rooms)
Stay next to your PRO until you reach the extraction together. If you or your PRO die on the way, your PRO hands the items over again at no extra cost — right away in your next raid if they have them ready, or as soon as they have gathered them again, and they will tell you in the order chat when. Your order is delivered once your PRO has brought you to the extraction and you have extracted. We are not responsible for items lost to game glitches, or if you leave your PRO to fight on your own
The price is the same everywhere. Self-Play works on PC, PlayStation and Xbox because ARC Raiders has crossplay. Piloted, where your PRO signs in and does it for you, is available on PC only — you pick it at checkout
Pick the upgrades already on the gun when your PRO hands it over. The game decides what goes together, so some upgrades bring another with them and some shut others out
You getAmplified Hullcracker · No upgrades
One Repair
To Repair It You Need
3Weapon Mods
No mods
Your weapons come with empty slots. Pick a mod for each slot and your PRO fits the same build on every weapon before the handover. Prices are per weapon
Quick fill
Horizontal Grip
−30% side recoil−30% climb−30% aim speed
Angled Grip
−30% side recoil
−40% side recoil−30% aim speed
Vertical Grip
−30% climb
−40% climb−30% aim speed
Kinetic Converter
+15% fire rate+20% side recoil+20% climb
Lightweight Stock
+200% aim speed−30% draw time−30% holster time+50% climb+50% recovery time